A downloadable game

Onsite Studios Presents

CODE RAIN


Code rain is a fast paced action shooter which focuses on its retro inspired art style to bring you an entertaining,  re playable experience.

Every time you play, you will run through a different city layout which will guide you along your path to escape the impending doom of a destructive wall made of code. Eating up and turning  everything behind it into a broken game state. 

Each run you take to out run and overcome the corrupted creatures, which dwell in this world, will bring you closer to new and innovative  ways to clear the world of this corruption.  Unlocking new weapons, modifications and restocking of ammunition.

Up to  six different weapon types to collect and upgrade throughout the game.

Seven deadly Enemy types that will try and prevent you reaching your goal.

and one destructive wall corrupting and destroying the world behind you.



Socials:

  • Daniel King-Rowan - Environment artist/ Tech art/ Material artist/ Designer  

Artstation  https://www.artstation.com/danzoboi

LinkedIn https://www.linkedin.com/in/daniel-king-rowan-b47488127/

  • Joshua Prasser - Character artist/Animator/Designer

ArtStation https://www.artstation.com/joshuaprasser 

LinkedIn https://www.linkedin.com/in/josh-p-50a733141/

  • Raddleigh Garret-Owen - Concept artist/ VFX/ Prop artist/ Designer

Artstation  

  • Jason Berry-Hemmer - Weapon artist/Environment artist/ Prop artist/ Designer

Artstation https://www.artstation.com/jasonbh

LinkedIn  https://www.linkedin.com/in/jason-berry-hemmer-694683199

  • Adam Booth - UI Programmer/GameLoop/Mod system/source control

LinkedIn https://www.linkedin.com/in/adam-booth-4604411a5

  • Daniel Haynes - Movement System / Weapon System / Sound FX / Voice Work / Gameplay Programmer 

Itch.io: https://herbalrage.itch.io/

LinkedIn:  https://www.linkedin.com/in/daniel-haynes-b65654196

Development log

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